Corrosion deals 9-21 pure damage to all enemies on-screen and then deals continuous damage to them for 75 seconds, inflicting 4-11 damage every 2 seconds. This makes it similar to Slow Burn. Slow Burn, Corrosion, and Plague can stack with each other, but no single status can be duplicated. Damage done is pure and not reduced by any form of defense. The total damage it deals is about 300 on average, but can be close to 400 if the player is lucky/unlucky.
Corrosion is of little use, the major problem being that its damage does not increase as it levels up, and the damage it does is minimal. However, it does have a niche use in that it is the only alchemy formula the player gets that affects all enemies on-screen, while other formulas can only target up to three enemies. This makes Corrosion useful when facing multiple weak enemies (like Mosquito or Rat).
Due to the fact that the damage dealt of Corrosion is pure (not reduced by anything), and that it can stack with Slow Burn and Plague, it could be useful against certain enemies/bosses with high magic defense, if the player still wishes to use alchemy against them. When all 3 are used, the damage can reach as high as 24/second or 1440/minute.
Lowest prices per region for each casting:
- Acid Rain, Revive, and Corrosion are the only 3 alchemy formulas in the game that require 3 of an ingredient.
Prehistoria: Acid Rain - Cure - Defend - Flash - Hard Ball - Heal - Levitate - Speed
Antiqua: Atlas - Crush - Double Drain - Drain - Escape - Fireball - Revealer - Revive - Sting
Gothica: Barrier - Corrosion - Explosion - Fire Power - Lance - Lightning Storm
Miracle Cure - One Up - Regrowth - Slow Burn - Super Heal
Omnitopia: Call Up - Energize - Force Field - Nitro - Reflect - Stop